

The longer load times are probably due to the fact that a full sResourceDataDirsFinal= line makes the game scan the added directories to load in any loose files it finds there.

If you don't make this file read only, the FO4 launcher will blank it out on every launch. esp names you want to run to it ofcourse (*insertnewline*. Note that if you're running the FO4 beta, you will also need to make the plugins.txt (located at C:\Users\\AppData\Local\Fallout4) read-only (after you've added the mod. You change the sResourceDataDirsFinal=STRINGS\, line in the Fallout4.ini to sResourceDataDirsFinal=STRINGS\, TEXTURES\, MUSIC\, SOUND\, INTERFACE\, MESHES\, PROGRAMS\, MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\ and the bEnableFileSelection=0 line in the Fallout4Prefs.ini to bEnableFileSelection=1. My question is this! Do you have to revert the Ini file back to how it was before adding the extra string as above? Its not a show stopper but I am sure you will all agree anything that can be done to reduce loading times is always a good thing!!įallout4Custom.ini is not the file you're meant to edit, instead you edit the Fallout4.ini and Fallout4Prefs.ini files (located at C:\Users\\Documents\my games\Fallout4). Initially I changed the Ini file to " sResourceDataDirsFinal=STRINGS\, TEXTURES\, MUSIC\, SOUND\, INTERFACE\, MESHES\, PROGRAMS\, MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\" and has worked flawlessly however I went to change the custom ini file and all it shows is location X and Y and thats it, I added the new command and it has not made any difference. I read that this can now be changed (as above) to reduce the loading times but I cannot get it to work either. Hello! I am having a similar issue, I have about 20 mods/plugins running and the game looks fantastic, however recently I noticed the load times were getting longer and longer, this is due apprently to the way the Ini file was edited at the release to enable mods.
